Microsoft Surface developers have created several different physics simulators based on the applications they are working on, and naturally some are more realistic that others. I've watched a few videos demonstrating various basic physics engines, but now I've finally found a good set of videos that shows off what the Microsoft Surface can do. The author is Dave Brown, a developer who works over at one of UK's Microsoft Technology Centers and is paid to create proof of concepts for organizations working with Microsoft products. This video shows off basic 3D objects moving on a 2D-plane. While watching other physics videos I've always wanted to see the objects that are moved around actually "roll," and this video shows that at 1:04:
