clipped from: snafu7.wordpress.com   

The troubled development of Too Human was partially chronicled last month in a Silicon Knights lawsuit against Epic Games over a licensing agreement to use the latest Unreal Engine in the game. Silicon Knights claimed that Epic breached its contract and failed to deliver a workable version of the engine on time, forcing the developer to start building its own engine for Too Human, and delaying the game in the process.


Epic has returned fire: Yesterday the company filed a motion to dismiss the original suit, and then filed its own countersuit against Silicon Knights. In its defense, Epic said that Silicon Knights failed to show that the company misrepresented the truth or ever intended to deceive the developer.


Epic is seeking damages in excess of $650,000, as well as an order that any code or games that infringe on its copyright be destroyed.